Abes Oddysee

I was brought in as Manager of Interactive Design by Sherry McKenna, Lorne Lanning and venture capital group CPTV to come up with a gameplay system for the studios first game product Abes Oddysee.  Here is the design work I did on that project.

[Best_Wordpress_Gallery id=”2″ gal_title=”Abes Oddysee”]

Once a level gameplay design was done it would be given to our concept artist who would do a tracing over it to flush out its final look for the 3D artists.