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Game Concept Document Skeleton
Concept Development Document Template
1. Title Page
- Game Title: Memorable and evocative.
- Studio/Team Name: Include a logo if available.
- Tagline: A one-liner summarizing the game (e.g., “Embark on an epic journey through time to save a fractured world.”).
- Version and Date.
2. Game Overview
- Core Concept: A brief, one-paragraph description. What is this game about, and why does it stand out?
- Genre: Define the type of game (e.g., action RPG, puzzle-platformer).
- Target Audience: Define player demographics and motivations.
- Platform(s): Identify the intended platforms (e.g., PC, console, mobile, VR).
3. Unique Selling Points (USPs)
- Key Features:
- Highlight 3-5 unique features that set your game apart.
- Use engaging visuals or bullet points for emphasis.
- Market Differentiation:
- Explain why this game will succeed in its genre or niche.
4. Gameplay Summary
- Core Gameplay Loop:
- A simplified diagram or description of the player’s repeated actions.
- Example: Explore → Combat → Loot → Upgrade → Repeat.
- Key Mechanics: Brief descriptions of innovative or core mechanics (e.g., physics-based puzzles, AI-driven NPCs).
- Player Journey: What players will feel, accomplish, and experience.
5. Visual and World Design
- Art Style: Describe the visual direction (e.g., “Stylized realism inspired by Studio Ghibli”).
- Include example concept art or reference images.
- World Overview:
- Brief description of the setting (e.g., “A sprawling cyberpunk metropolis where every NPC has a life of their own”).
- Key locations and landmarks.
- Character Overview:
- Hero description with a visual or sketch.
- Important allies and enemies.
6. Narrative Hook
- Story Premise:
- A short, engaging summary of the story. Avoid too much detail.
- Example: “When a rogue AI threatens humanity, a hacker must uncover secrets hidden in a virtual dystopia.”
- Key Themes: What emotional or intellectual ideas drive the narrative?
7. Monetization and Market Potential
- Monetization Strategy (if applicable):
- Free-to-play with cosmetics? Premium with DLCs? Subscription model?
- Market Fit:
- Why is now the right time for this game? (e.g., “Genre resurgence, untapped demographic.”)
- Comparable Games:
- Mention similar successful titles, emphasizing how yours differs.
8. Technical Feasibility
- Game Engine: Chosen engine and reasons (e.g., Unreal Engine 5 for high fidelity).
- Core Technology:
- Example: Procedural generation for infinite replayability or AI-driven NPC behavior.
- Team Capabilities:
- Highlight any expertise or tools your team has to execute the vision.
9. Roadmap
- Development Milestones:
- Pre-production, prototype, alpha, beta, launch.
- Estimated Budget:
- Ballpark figures for production phases.
- Timeframe: Total development time and key milestones.
10. Team
- Core Team Members:
- Highlight expertise and relevant accomplishments.
- Partners and Advisors:
- Include notable collaborators or consultants.
11. Call to Action
- What You’re Seeking:
- Funding amount, publishing partnership, or other support.
- Next Steps:
- How can stakeholders move forward? (e.g., scheduling meetings, reviewing prototypes).
- Contact Information:
Additional Tips for Your Concept Development Document
- Be Visual: Use concept art, wireframes, and diagrams to make the document engaging.
- Keep It Concise: Aim for 5–10 pages, focusing only on the highlights.
- Use a Pitch-Friendly Tone: Speak to the excitement and potential of the game.