Level Design Deep Dives #1: “The First 30 Seconds: Teach Without Talking”

Posted on

By William AndersonAwakenGames.com – Level Design Deep Dives Series 🧠 The Big Idea The first 30 seconds of a level are some of the most important in your entire game — because that’s when the player decides if they trust your design. Great level design teaches players how to play through action, not exposition. Players…

Read More