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Why Abe’s Oddysee owes its success to Heart of Darkness

A long time ago when I was asked to come up with the game play design structure for Abe’s Oddysee for Oddworld inhabitants, I already had a game play system in mind, for I had already been a design consultant on Heart of the Alien, created by the same group that developed Heart of Darkness.  […]

General Articles

What is my Game Development Philosophy?

An up-and-coming game designer asked me the other day, “What is your game development philosophy?” I told him that somewhere out there, there is a guy or girl who will have to save up their hard earned money working some crappy job just to buy your latest game, and if you don’t feel it’s worth […]

Game Design 101 General Articles My History in Gaming

The Wind Up and the Pitch

The Wind Up and the Pitch in Game Development Over the past 30 plus years as a game developer I’ve been to many product pitch sessions to publishers, dealing with early game concepts, full game designs, half-finished games to fully finished products. During this time I’ve experienced my fair share of do’s and don’ts that […]